GcGiRenderSettingsTraits
- class pygcad.pygrx.GcGiRenderSettingsTraits
Bases:
GcGiNonEntityTraits
Methods Summary
assign
(self, para)C++: GcGiRenderSettingsTraits::operator=(const class GcGiRenderSettingsTraits &) --> class GcGiRenderSettingsTraits &
backFacesEnabled
(self)C++: GcGiRenderSettingsTraits::backFacesEnabled() const --> bool
cast
(inPtr)C++: GcGiRenderSettingsTraits::cast(const class GcRxObject *) --> class GcGiRenderSettingsTraits *
C++: GcGiRenderSettingsTraits::className() --> const wchar_t *
desc
()C++: GcGiRenderSettingsTraits::desc() --> class GcRxClass *
C++: GcGiRenderSettingsTraits::diagnosticBackgroundEnabled() const --> bool
isA
(self)C++: GcGiRenderSettingsTraits::isA() const --> class GcRxClass *
materialEnabled
(self)C++: GcGiRenderSettingsTraits::materialEnabled() const --> bool
modelScaleFactor
(self)C++: GcGiRenderSettingsTraits::modelScaleFactor() const --> double
rxInit
()C++: GcGiRenderSettingsTraits::rxInit() --> void
setBackFacesEnabled
(self, enabled)C++: GcGiRenderSettingsTraits::setBackFacesEnabled(bool) --> void
setDiagnosticBackgroundEnabled
(self, enabled)C++: GcGiRenderSettingsTraits::setDiagnosticBackgroundEnabled(bool) --> void
setMaterialEnabled
(self, enabled)C++: GcGiRenderSettingsTraits::setMaterialEnabled(bool) --> void
setModelScaleFactor
(self, scaleFactor)C++: GcGiRenderSettingsTraits::setModelScaleFactor(double) --> void
setShadowsEnabled
(self, enabled)C++: GcGiRenderSettingsTraits::setShadowsEnabled(bool) --> void
setTextureSampling
(self, enabled)C++: GcGiRenderSettingsTraits::setTextureSampling(bool) --> void
shadowsEnabled
(self)C++: GcGiRenderSettingsTraits::shadowsEnabled() const --> bool
textureSampling
(self)C++: GcGiRenderSettingsTraits::textureSampling() const --> bool
Methods Documentation
- assign(self: pygcad.pygrx.GcGiRenderSettingsTraits, para: pygcad.pygrx.GcGiRenderSettingsTraits) pygcad.pygrx.GcGiRenderSettingsTraits
C++: GcGiRenderSettingsTraits::operator=(const class GcGiRenderSettingsTraits &) –> class GcGiRenderSettingsTraits &
- backFacesEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits) bool
C++: GcGiRenderSettingsTraits::backFacesEnabled() const –> bool
- static cast(inPtr: pygcad.pygrx.GcRxObject) pygcad.pygrx.GcGiRenderSettingsTraits
C++: GcGiRenderSettingsTraits::cast(const class GcRxObject *) –> class GcGiRenderSettingsTraits *
- static className() str
C++: GcGiRenderSettingsTraits::className() –> const wchar_t *
- static desc() pygcad.pygrx.GcRxClass
C++: GcGiRenderSettingsTraits::desc() –> class GcRxClass *
- diagnosticBackgroundEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits) bool
C++: GcGiRenderSettingsTraits::diagnosticBackgroundEnabled() const –> bool
- isA(self: pygcad.pygrx.GcGiRenderSettingsTraits) pygcad.pygrx.GcRxClass
C++: GcGiRenderSettingsTraits::isA() const –> class GcRxClass *
- materialEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits) bool
C++: GcGiRenderSettingsTraits::materialEnabled() const –> bool
- modelScaleFactor(self: pygcad.pygrx.GcGiRenderSettingsTraits) float
C++: GcGiRenderSettingsTraits::modelScaleFactor() const –> double
- static rxInit() None
C++: GcGiRenderSettingsTraits::rxInit() –> void
- setBackFacesEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits, enabled: bool) None
C++: GcGiRenderSettingsTraits::setBackFacesEnabled(bool) –> void
- setDiagnosticBackgroundEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits, enabled: bool) None
C++: GcGiRenderSettingsTraits::setDiagnosticBackgroundEnabled(bool) –> void
- setMaterialEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits, enabled: bool) None
C++: GcGiRenderSettingsTraits::setMaterialEnabled(bool) –> void
- setModelScaleFactor(self: pygcad.pygrx.GcGiRenderSettingsTraits, scaleFactor: float) None
C++: GcGiRenderSettingsTraits::setModelScaleFactor(double) –> void
- setShadowsEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits, enabled: bool) None
C++: GcGiRenderSettingsTraits::setShadowsEnabled(bool) –> void
- setTextureSampling(self: pygcad.pygrx.GcGiRenderSettingsTraits, enabled: bool) None
C++: GcGiRenderSettingsTraits::setTextureSampling(bool) –> void
- shadowsEnabled(self: pygcad.pygrx.GcGiRenderSettingsTraits) bool
C++: GcGiRenderSettingsTraits::shadowsEnabled() const –> bool
- textureSampling(self: pygcad.pygrx.GcGiRenderSettingsTraits) bool
C++: GcGiRenderSettingsTraits::textureSampling() const –> bool