GcGeMatrix3d
- class pygcad.pygrx.GcGeMatrix3d
Bases:
pybind11_object
Methods Summary
__call__
(self, para, para1)C++: GcGeMatrix3d::operator()(unsigned int, unsigned int) --> double &
assign
(self, para)C++: GcGeMatrix3d::operator=(const class GcGeMatrix3d &) --> class GcGeMatrix3d &
convertToLocal
(self, normal, elev)C++: GcGeMatrix3d::convertToLocal(class GcGeVector3d &, double &) const --> class GcGeMatrix2d
det
(self)C++: GcGeMatrix3d::det() const --> double
getCoordSystem
(self, origin, xAxis, yAxis, zAxis)C++: GcGeMatrix3d::getCoordSystem(class GcGePoint3d &, class GcGeVector3d &, class GcGeVector3d &, class GcGeVector3d &) const --> void
inverse
(*args, **kwargs)Overloaded function.
invert
(self)C++: GcGeMatrix3d::invert() --> class GcGeMatrix3d &
isEqualTo
(*args, **kwargs)Overloaded function.
isScaledOrtho
(*args, **kwargs)Overloaded function.
isSingular
(*args, **kwargs)Overloaded function.
isUniScaledOrtho
(*args, **kwargs)Overloaded function.
norm
(self)C++: GcGeMatrix3d::norm() const --> double
postMultBy
(self, rightSide)C++: GcGeMatrix3d::postMultBy(const class GcGeMatrix3d &) --> class GcGeMatrix3d &
preMultBy
(self, leftSide)C++: GcGeMatrix3d::preMultBy(const class GcGeMatrix3d &) --> class GcGeMatrix3d &
scale
(self)C++: GcGeMatrix3d::scale() const --> double
setCoordSystem
(self, origin, xAxis, yAxis, zAxis)C++: GcGeMatrix3d::setCoordSystem(const class GcGePoint3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGeVector3d &) --> class GcGeMatrix3d &
setToAlignCoordSys
(self, fromOrigin, ...)C++: GcGeMatrix3d::setToAlignCoordSys(const class GcGePoint3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGePoint3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGeVector3d &) --> class GcGeMatrix3d &
setToIdentity
(self)C++: GcGeMatrix3d::setToIdentity() --> class GcGeMatrix3d &
setToMirroring
(*args, **kwargs)Overloaded function.
setToPlaneToWorld
(*args, **kwargs)Overloaded function.
setToProduct
(self, mat1, mat2)C++: GcGeMatrix3d::setToProduct(const class GcGeMatrix3d &, const class GcGeMatrix3d &) --> class GcGeMatrix3d &
setToProjection
(self, projectionPlane, ...)C++: GcGeMatrix3d::setToProjection(const class GcGePlane &, const class GcGeVector3d &) --> class GcGeMatrix3d &
setToRotation
(*args, **kwargs)Overloaded function.
setToScaling
(*args, **kwargs)Overloaded function.
setToTranslation
(self, vec)C++: GcGeMatrix3d::setToTranslation(const class GcGeVector3d &) --> class GcGeMatrix3d &
setToWorldToPlane
(*args, **kwargs)Overloaded function.
setTranslation
(self, vec)C++: GcGeMatrix3d::setTranslation(const class GcGeVector3d &) --> class GcGeMatrix3d &
translation
(self)C++: GcGeMatrix3d::translation() const --> class GcGeVector3d
transpose
(self)C++: GcGeMatrix3d::transpose() const --> class GcGeMatrix3d
transposeIt
(self)C++: GcGeMatrix3d::transposeIt() --> class GcGeMatrix3d &
Methods Documentation
- __call__(self: pygcad.pygrx.GcGeMatrix3d, para: int, para1: int) float
C++: GcGeMatrix3d::operator()(unsigned int, unsigned int) –> double &
- assign(self: pygcad.pygrx.GcGeMatrix3d, para: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::operator=(const class GcGeMatrix3d &) –> class GcGeMatrix3d &
- convertToLocal(self: pygcad.pygrx.GcGeMatrix3d, normal: pygcad.pygrx.GcGeVector3d, elev: float) pygcad.pygrx.GcGeMatrix2d
C++: GcGeMatrix3d::convertToLocal(class GcGeVector3d &, double &) const –> class GcGeMatrix2d
- det(self: pygcad.pygrx.GcGeMatrix3d) float
C++: GcGeMatrix3d::det() const –> double
- getCoordSystem(self: pygcad.pygrx.GcGeMatrix3d, origin: pygcad.pygrx.GcGePoint3d, xAxis: pygcad.pygrx.GcGeVector3d, yAxis: pygcad.pygrx.GcGeVector3d, zAxis: pygcad.pygrx.GcGeVector3d) None
C++: GcGeMatrix3d::getCoordSystem(class GcGePoint3d &, class GcGeVector3d &, class GcGeVector3d &, class GcGeVector3d &) const –> void
- inverse(*args, **kwargs)
Overloaded function.
inverse(self: pygcad.pygrx.GcGeMatrix3d) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::inverse() const –> class GcGeMatrix3d
inverse(self: pygcad.pygrx.GcGeMatrix3d, tol: pygcad.pygrx.GcGeTol) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::inverse(const class GcGeTol &) const –> class GcGeMatrix3d
inverse(self: pygcad.pygrx.GcGeMatrix3d, inv: pygcad.pygrx.GcGeMatrix3d, tol: float) -> bool
C++: GcGeMatrix3d::inverse(class GcGeMatrix3d &, double) const –> bool
- invert(self: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::invert() –> class GcGeMatrix3d &
- isEqualTo(*args, **kwargs)
Overloaded function.
isEqualTo(self: pygcad.pygrx.GcGeMatrix3d, mat: pygcad.pygrx.GcGeMatrix3d) -> bool
isEqualTo(self: pygcad.pygrx.GcGeMatrix3d, mat: pygcad.pygrx.GcGeMatrix3d, tol: pygcad.pygrx.GcGeTol) -> bool
C++: GcGeMatrix3d::isEqualTo(const class GcGeMatrix3d &, const class GcGeTol &) const –> bool
- isScaledOrtho(*args, **kwargs)
Overloaded function.
isScaledOrtho(self: pygcad.pygrx.GcGeMatrix3d) -> bool
isScaledOrtho(self: pygcad.pygrx.GcGeMatrix3d, tol: pygcad.pygrx.GcGeTol) -> bool
C++: GcGeMatrix3d::isScaledOrtho(const class GcGeTol &) const –> bool
- isSingular(*args, **kwargs)
Overloaded function.
isSingular(self: pygcad.pygrx.GcGeMatrix3d) -> bool
isSingular(self: pygcad.pygrx.GcGeMatrix3d, tol: pygcad.pygrx.GcGeTol) -> bool
C++: GcGeMatrix3d::isSingular(const class GcGeTol &) const –> bool
- isUniScaledOrtho(*args, **kwargs)
Overloaded function.
isUniScaledOrtho(self: pygcad.pygrx.GcGeMatrix3d) -> bool
isUniScaledOrtho(self: pygcad.pygrx.GcGeMatrix3d, tol: pygcad.pygrx.GcGeTol) -> bool
C++: GcGeMatrix3d::isUniScaledOrtho(const class GcGeTol &) const –> bool
- norm(self: pygcad.pygrx.GcGeMatrix3d) float
C++: GcGeMatrix3d::norm() const –> double
- postMultBy(self: pygcad.pygrx.GcGeMatrix3d, rightSide: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::postMultBy(const class GcGeMatrix3d &) –> class GcGeMatrix3d &
- preMultBy(self: pygcad.pygrx.GcGeMatrix3d, leftSide: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::preMultBy(const class GcGeMatrix3d &) –> class GcGeMatrix3d &
- scale(self: pygcad.pygrx.GcGeMatrix3d) float
C++: GcGeMatrix3d::scale() const –> double
- setCoordSystem(self: pygcad.pygrx.GcGeMatrix3d, origin: pygcad.pygrx.GcGePoint3d, xAxis: pygcad.pygrx.GcGeVector3d, yAxis: pygcad.pygrx.GcGeVector3d, zAxis: pygcad.pygrx.GcGeVector3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setCoordSystem(const class GcGePoint3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGeVector3d &) –> class GcGeMatrix3d &
- setToAlignCoordSys(self: pygcad.pygrx.GcGeMatrix3d, fromOrigin: pygcad.pygrx.GcGePoint3d, fromXAxis: pygcad.pygrx.GcGeVector3d, fromYAxis: pygcad.pygrx.GcGeVector3d, fromZAxis: pygcad.pygrx.GcGeVector3d, toOrigin: pygcad.pygrx.GcGePoint3d, toXAxis: pygcad.pygrx.GcGeVector3d, toYAxis: pygcad.pygrx.GcGeVector3d, toZAxis: pygcad.pygrx.GcGeVector3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToAlignCoordSys(const class GcGePoint3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGePoint3d &, const class GcGeVector3d &, const class GcGeVector3d &, const class GcGeVector3d &) –> class GcGeMatrix3d &
- setToIdentity(self: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToIdentity() –> class GcGeMatrix3d &
- setToMirroring(*args, **kwargs)
Overloaded function.
setToMirroring(self: pygcad.pygrx.GcGeMatrix3d, pln: pygcad.pygrx.GcGePlane) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToMirroring(const class GcGePlane &) –> class GcGeMatrix3d &
setToMirroring(self: pygcad.pygrx.GcGeMatrix3d, pnt: pygcad.pygrx.GcGePoint3d) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToMirroring(const class GcGePoint3d &) –> class GcGeMatrix3d &
setToMirroring(self: pygcad.pygrx.GcGeMatrix3d, line: pygcad.pygrx.GcGeLine3d) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToMirroring(const class GcGeLine3d &) –> class GcGeMatrix3d &
- setToPlaneToWorld(*args, **kwargs)
Overloaded function.
setToPlaneToWorld(self: pygcad.pygrx.GcGeMatrix3d, normal: pygcad.pygrx.GcGeVector3d) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToPlaneToWorld(const class GcGeVector3d &) –> class GcGeMatrix3d &
setToPlaneToWorld(self: pygcad.pygrx.GcGeMatrix3d, plane: pygcad.pygrx.GcGePlane) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToPlaneToWorld(const class GcGePlane &) –> class GcGeMatrix3d &
- setToProduct(self: pygcad.pygrx.GcGeMatrix3d, mat1: pygcad.pygrx.GcGeMatrix3d, mat2: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToProduct(const class GcGeMatrix3d &, const class GcGeMatrix3d &) –> class GcGeMatrix3d &
- setToProjection(self: pygcad.pygrx.GcGeMatrix3d, projectionPlane: pygcad.pygrx.GcGePlane, projectDir: pygcad.pygrx.GcGeVector3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToProjection(const class GcGePlane &, const class GcGeVector3d &) –> class GcGeMatrix3d &
- setToRotation(*args, **kwargs)
Overloaded function.
setToRotation(self: pygcad.pygrx.GcGeMatrix3d, angle: float, axis: pygcad.pygrx.GcGeVector3d) -> pygcad.pygrx.GcGeMatrix3d
setToRotation(self: pygcad.pygrx.GcGeMatrix3d, angle: float, axis: pygcad.pygrx.GcGeVector3d, center: pygcad.pygrx.GcGePoint3d) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToRotation(double, const class GcGeVector3d &, const class GcGePoint3d &) –> class GcGeMatrix3d &
- setToScaling(*args, **kwargs)
Overloaded function.
setToScaling(self: pygcad.pygrx.GcGeMatrix3d, scaleAll: float) -> pygcad.pygrx.GcGeMatrix3d
setToScaling(self: pygcad.pygrx.GcGeMatrix3d, scaleAll: float, center: pygcad.pygrx.GcGePoint3d) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToScaling(double, const class GcGePoint3d &) –> class GcGeMatrix3d &
- setToTranslation(self: pygcad.pygrx.GcGeMatrix3d, vec: pygcad.pygrx.GcGeVector3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToTranslation(const class GcGeVector3d &) –> class GcGeMatrix3d &
- setToWorldToPlane(*args, **kwargs)
Overloaded function.
setToWorldToPlane(self: pygcad.pygrx.GcGeMatrix3d, normal: pygcad.pygrx.GcGeVector3d) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToWorldToPlane(const class GcGeVector3d &) –> class GcGeMatrix3d &
setToWorldToPlane(self: pygcad.pygrx.GcGeMatrix3d, plane: pygcad.pygrx.GcGePlane) -> pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setToWorldToPlane(const class GcGePlane &) –> class GcGeMatrix3d &
- setTranslation(self: pygcad.pygrx.GcGeMatrix3d, vec: pygcad.pygrx.GcGeVector3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::setTranslation(const class GcGeVector3d &) –> class GcGeMatrix3d &
- translation(self: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeVector3d
C++: GcGeMatrix3d::translation() const –> class GcGeVector3d
- transpose(self: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::transpose() const –> class GcGeMatrix3d
- transposeIt(self: pygcad.pygrx.GcGeMatrix3d) pygcad.pygrx.GcGeMatrix3d
C++: GcGeMatrix3d::transposeIt() –> class GcGeMatrix3d &