GcGiDistantLightTraits
- class pygcad.pygrx.GcGiDistantLightTraits
Bases:
GcGiStandardLightTraits
Methods Summary
assign
(self, para)C++: GcGiDistantLightTraits::operator=(const class GcGiDistantLightTraits &) --> class GcGiDistantLightTraits &
cast
(inPtr)C++: GcGiDistantLightTraits::cast(const class GcRxObject *) --> class GcGiDistantLightTraits *
C++: GcGiDistantLightTraits::className() --> const wchar_t *
desc
()C++: GcGiDistantLightTraits::desc() --> class GcRxClass *
isA
(self)C++: GcGiDistantLightTraits::isA() const --> class GcRxClass *
isSunlight
(self)C++: GcGiDistantLightTraits::isSunlight() const --> bool
lampColor
(self, rgbColor)C++: GcGiDistantLightTraits::lampColor(class GcGiColorRGB &) const --> void
lightDirection
(self)C++: GcGiDistantLightTraits::lightDirection() const --> class GcGeVector3d
physicalIntensity
(self)C++: GcGiDistantLightTraits::physicalIntensity() const --> double
rxInit
()C++: GcGiDistantLightTraits::rxInit() --> void
setIsSunlight
(self, isSunlight)C++: GcGiDistantLightTraits::setIsSunlight(bool) --> void
setLampColor
(self, rgbColor)C++: GcGiDistantLightTraits::setLampColor(const class GcGiColorRGB &) --> void
setLightDirection
(self, vec)C++: GcGiDistantLightTraits::setLightDirection(const class GcGeVector3d &) --> void
setPhysicalIntensity
(self, physicalIntensity)C++: GcGiDistantLightTraits::setPhysicalIntensity(double) --> void
setSkyParameters
(self, params)C++: GcGiDistantLightTraits::setSkyParameters(const class GcGiSkyParameters &) --> void
skyParameters
(self, params)C++: GcGiDistantLightTraits::skyParameters(class GcGiSkyParameters &) const --> void
Methods Documentation
- assign(self: pygcad.pygrx.GcGiDistantLightTraits, para: pygcad.pygrx.GcGiDistantLightTraits) pygcad.pygrx.GcGiDistantLightTraits
C++: GcGiDistantLightTraits::operator=(const class GcGiDistantLightTraits &) –> class GcGiDistantLightTraits &
- static cast(inPtr: pygcad.pygrx.GcRxObject) pygcad.pygrx.GcGiDistantLightTraits
C++: GcGiDistantLightTraits::cast(const class GcRxObject *) –> class GcGiDistantLightTraits *
- static className() str
C++: GcGiDistantLightTraits::className() –> const wchar_t *
- static desc() pygcad.pygrx.GcRxClass
C++: GcGiDistantLightTraits::desc() –> class GcRxClass *
- isA(self: pygcad.pygrx.GcGiDistantLightTraits) pygcad.pygrx.GcRxClass
C++: GcGiDistantLightTraits::isA() const –> class GcRxClass *
- isSunlight(self: pygcad.pygrx.GcGiDistantLightTraits) bool
C++: GcGiDistantLightTraits::isSunlight() const –> bool
- lampColor(self: pygcad.pygrx.GcGiDistantLightTraits, rgbColor: GcGiColorRGB) None
C++: GcGiDistantLightTraits::lampColor(class GcGiColorRGB &) const –> void
- lightDirection(self: pygcad.pygrx.GcGiDistantLightTraits) pygcad.pygrx.GcGeVector3d
C++: GcGiDistantLightTraits::lightDirection() const –> class GcGeVector3d
- physicalIntensity(self: pygcad.pygrx.GcGiDistantLightTraits) float
C++: GcGiDistantLightTraits::physicalIntensity() const –> double
- static rxInit() None
C++: GcGiDistantLightTraits::rxInit() –> void
- setIsSunlight(self: pygcad.pygrx.GcGiDistantLightTraits, isSunlight: bool) None
C++: GcGiDistantLightTraits::setIsSunlight(bool) –> void
- setLampColor(self: pygcad.pygrx.GcGiDistantLightTraits, rgbColor: GcGiColorRGB) None
C++: GcGiDistantLightTraits::setLampColor(const class GcGiColorRGB &) –> void
- setLightDirection(self: pygcad.pygrx.GcGiDistantLightTraits, vec: pygcad.pygrx.GcGeVector3d) None
C++: GcGiDistantLightTraits::setLightDirection(const class GcGeVector3d &) –> void
- setPhysicalIntensity(self: pygcad.pygrx.GcGiDistantLightTraits, physicalIntensity: float) None
C++: GcGiDistantLightTraits::setPhysicalIntensity(double) –> void
- setSkyParameters(self: pygcad.pygrx.GcGiDistantLightTraits, params: pygcad.pygrx.GcGiSkyParameters) None
C++: GcGiDistantLightTraits::setSkyParameters(const class GcGiSkyParameters &) –> void
- skyParameters(self: pygcad.pygrx.GcGiDistantLightTraits, params: pygcad.pygrx.GcGiSkyParameters) None
C++: GcGiDistantLightTraits::skyParameters(class GcGiSkyParameters &) const –> void