GcGiDistantLightTraits

class pygcad.pygrx.GcGiDistantLightTraits

Bases: GcGiStandardLightTraits

Methods Summary

assign(self, para)

C++: GcGiDistantLightTraits::operator=(const class GcGiDistantLightTraits &) --> class GcGiDistantLightTraits &

cast(inPtr)

C++: GcGiDistantLightTraits::cast(const class GcRxObject *) --> class GcGiDistantLightTraits *

className()

C++: GcGiDistantLightTraits::className() --> const wchar_t *

desc()

C++: GcGiDistantLightTraits::desc() --> class GcRxClass *

isA(self)

C++: GcGiDistantLightTraits::isA() const --> class GcRxClass *

isSunlight(self)

C++: GcGiDistantLightTraits::isSunlight() const --> bool

lampColor(self, rgbColor)

C++: GcGiDistantLightTraits::lampColor(class GcGiColorRGB &) const --> void

lightDirection(self)

C++: GcGiDistantLightTraits::lightDirection() const --> class GcGeVector3d

physicalIntensity(self)

C++: GcGiDistantLightTraits::physicalIntensity() const --> double

rxInit()

C++: GcGiDistantLightTraits::rxInit() --> void

setIsSunlight(self, isSunlight)

C++: GcGiDistantLightTraits::setIsSunlight(bool) --> void

setLampColor(self, rgbColor)

C++: GcGiDistantLightTraits::setLampColor(const class GcGiColorRGB &) --> void

setLightDirection(self, vec)

C++: GcGiDistantLightTraits::setLightDirection(const class GcGeVector3d &) --> void

setPhysicalIntensity(self, physicalIntensity)

C++: GcGiDistantLightTraits::setPhysicalIntensity(double) --> void

setSkyParameters(self, params)

C++: GcGiDistantLightTraits::setSkyParameters(const class GcGiSkyParameters &) --> void

skyParameters(self, params)

C++: GcGiDistantLightTraits::skyParameters(class GcGiSkyParameters &) const --> void

Methods Documentation

assign(self: pygcad.pygrx.GcGiDistantLightTraits, para: pygcad.pygrx.GcGiDistantLightTraits) pygcad.pygrx.GcGiDistantLightTraits

C++: GcGiDistantLightTraits::operator=(const class GcGiDistantLightTraits &) –> class GcGiDistantLightTraits &

static cast(inPtr: pygcad.pygrx.GcRxObject) pygcad.pygrx.GcGiDistantLightTraits

C++: GcGiDistantLightTraits::cast(const class GcRxObject *) –> class GcGiDistantLightTraits *

static className() str

C++: GcGiDistantLightTraits::className() –> const wchar_t *

static desc() pygcad.pygrx.GcRxClass

C++: GcGiDistantLightTraits::desc() –> class GcRxClass *

isA(self: pygcad.pygrx.GcGiDistantLightTraits) pygcad.pygrx.GcRxClass

C++: GcGiDistantLightTraits::isA() const –> class GcRxClass *

isSunlight(self: pygcad.pygrx.GcGiDistantLightTraits) bool

C++: GcGiDistantLightTraits::isSunlight() const –> bool

lampColor(self: pygcad.pygrx.GcGiDistantLightTraits, rgbColor: GcGiColorRGB) None

C++: GcGiDistantLightTraits::lampColor(class GcGiColorRGB &) const –> void

lightDirection(self: pygcad.pygrx.GcGiDistantLightTraits) pygcad.pygrx.GcGeVector3d

C++: GcGiDistantLightTraits::lightDirection() const –> class GcGeVector3d

physicalIntensity(self: pygcad.pygrx.GcGiDistantLightTraits) float

C++: GcGiDistantLightTraits::physicalIntensity() const –> double

static rxInit() None

C++: GcGiDistantLightTraits::rxInit() –> void

setIsSunlight(self: pygcad.pygrx.GcGiDistantLightTraits, isSunlight: bool) None

C++: GcGiDistantLightTraits::setIsSunlight(bool) –> void

setLampColor(self: pygcad.pygrx.GcGiDistantLightTraits, rgbColor: GcGiColorRGB) None

C++: GcGiDistantLightTraits::setLampColor(const class GcGiColorRGB &) –> void

setLightDirection(self: pygcad.pygrx.GcGiDistantLightTraits, vec: pygcad.pygrx.GcGeVector3d) None

C++: GcGiDistantLightTraits::setLightDirection(const class GcGeVector3d &) –> void

setPhysicalIntensity(self: pygcad.pygrx.GcGiDistantLightTraits, physicalIntensity: float) None

C++: GcGiDistantLightTraits::setPhysicalIntensity(double) –> void

setSkyParameters(self: pygcad.pygrx.GcGiDistantLightTraits, params: pygcad.pygrx.GcGiSkyParameters) None

C++: GcGiDistantLightTraits::setSkyParameters(const class GcGiSkyParameters &) –> void

skyParameters(self: pygcad.pygrx.GcGiDistantLightTraits, params: pygcad.pygrx.GcGiSkyParameters) None

C++: GcGiDistantLightTraits::skyParameters(class GcGiSkyParameters &) const –> void