GcGiMentalRayRenderSettingsTraits
- class pygcad.pygrx.GcGiMentalRayRenderSettingsTraits
Bases:
GcGiRenderSettingsTraits
Methods Summary
SamplingFilter
(self)C++: GcGiMentalRayRenderSettingsTraits::SamplingFilter(GcGiMrFilter &, double &, double &) const --> void
assign
(self, para)C++: GcGiMentalRayRenderSettingsTraits::operator=(const class GcGiMentalRayRenderSettingsTraits &) --> class GcGiMentalRayRenderSettingsTraits &
cast
(inPtr)C++: GcGiMentalRayRenderSettingsTraits::cast(const class GcRxObject *) --> class GcGiMentalRayRenderSettingsTraits *
C++: GcGiMentalRayRenderSettingsTraits::className() --> const wchar_t *
desc
()C++: GcGiMentalRayRenderSettingsTraits::desc() --> class GcRxClass *
diagnosticBSPMode
(self)C++: GcGiMentalRayRenderSettingsTraits::diagnosticBSPMode() const --> GcGiMrDiagnosticBSPMode
diagnosticGridMode
(self)C++: GcGiMentalRayRenderSettingsTraits::diagnosticGridMode(GcGiMrDiagnosticGridMode &, float &) const --> void
diagnosticMode
(self)C++: GcGiMentalRayRenderSettingsTraits::diagnosticMode() const --> GcGiMrDiagnosticMode
diagnosticPhotonMode
(self)C++: GcGiMentalRayRenderSettingsTraits::diagnosticPhotonMode() const --> GcGiMrDiagnosticPhotonMode
energyMultiplier
(self)C++: GcGiMentalRayRenderSettingsTraits::energyMultiplier() const --> float
exportMIEnabled
(self)C++: GcGiMentalRayRenderSettingsTraits::exportMIEnabled() const --> bool
exportMIFileName
(self)C++: GcGiMentalRayRenderSettingsTraits::exportMIFileName() const --> const wchar_t *
exportMIMode
(self)C++: GcGiMentalRayRenderSettingsTraits::exportMIMode() const --> GcGiMrExportMIMode
exposureType
(self)C++: GcGiMentalRayRenderSettingsTraits::exposureType() const --> GcGiMrExposureType
fgRayCount
(self)C++: GcGiMentalRayRenderSettingsTraits::fgRayCount() const --> int
fgSampleRadius
(self)C++: GcGiMentalRayRenderSettingsTraits::fgSampleRadius(double &, double &) const --> void
fgSampleRadiusState
(self)C++: GcGiMentalRayRenderSettingsTraits::fgSampleRadiusState(bool &, bool &, bool &) --> void
finalGatheringEnabled
(self)C++: GcGiMentalRayRenderSettingsTraits::finalGatheringEnabled() const --> bool
finalGatheringMode
(self)C++: GcGiMentalRayRenderSettingsTraits::finalGatheringMode() const --> GcGiMrFinalGatheringMode
giPhotonsPerLight
(self)C++: GcGiMentalRayRenderSettingsTraits::giPhotonsPerLight() const --> int
giSampleCount
(self)C++: GcGiMentalRayRenderSettingsTraits::giSampleCount() const --> int
giSampleRadius
(self)C++: GcGiMentalRayRenderSettingsTraits::giSampleRadius() const --> double
giSampleRadiusEnabled
(self)C++: GcGiMentalRayRenderSettingsTraits::giSampleRadiusEnabled() const --> bool
C++: GcGiMentalRayRenderSettingsTraits::globalIlluminationEnabled() const --> bool
isA
(self)C++: GcGiMentalRayRenderSettingsTraits::isA() const --> class GcRxClass *
lightLuminanceScale
(self)C++: GcGiMentalRayRenderSettingsTraits::lightLuminanceScale() const --> double
memoryLimit
(self)C++: GcGiMentalRayRenderSettingsTraits::memoryLimit() const --> int
photonTraceDepth
(self)C++: GcGiMentalRayRenderSettingsTraits::photonTraceDepth(int &, int &, int &) const --> void
progressMonitor
(self)C++: GcGiMentalRayRenderSettingsTraits::progressMonitor() const --> const void *
rayTraceDepth
(self)C++: GcGiMentalRayRenderSettingsTraits::rayTraceDepth(int &, int &, int &) const --> void
rayTraceEnabled
(self)C++: GcGiMentalRayRenderSettingsTraits::rayTraceEnabled() const --> bool
rxInit
()C++: GcGiMentalRayRenderSettingsTraits::rxInit() --> void
sampling
(self)C++: GcGiMentalRayRenderSettingsTraits::sampling(int &, int &) const --> void
samplingContrastColor
(self)C++: GcGiMentalRayRenderSettingsTraits::samplingContrastColor(float &, float &, float &, float &) const --> void
setDiagnosticBSPMode
(self, mode)C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticBSPMode(GcGiMrDiagnosticBSPMode) --> void
setDiagnosticGridMode
(self, mode, fSize)C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticGridMode(GcGiMrDiagnosticGridMode, float) --> void
setDiagnosticMode
(self, mode)C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticMode(GcGiMrDiagnosticMode) --> void
setDiagnosticPhotonMode
(self, mode)C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticPhotonMode(GcGiMrDiagnosticPhotonMode) --> void
setEnergyMultiplier
(self, fScale)C++: GcGiMentalRayRenderSettingsTraits::setEnergyMultiplier(float) --> void
setExportMIEnabled
(self, enabled)C++: GcGiMentalRayRenderSettingsTraits::setExportMIEnabled(bool) --> void
setExportMIFileName
(self, miName)C++: GcGiMentalRayRenderSettingsTraits::setExportMIFileName(const wchar_t *) --> void
setExportMIMode
(self, mode)C++: GcGiMentalRayRenderSettingsTraits::setExportMIMode(GcGiMrExportMIMode) --> void
setExposureType
(self, type)C++: GcGiMentalRayRenderSettingsTraits::setExposureType(GcGiMrExposureType) --> void
setFGRadiusState
(self, bMin, bMax, bPixels)C++: GcGiMentalRayRenderSettingsTraits::setFGRadiusState(bool, bool, bool) --> void
setFGRayCount
(self, num)C++: GcGiMentalRayRenderSettingsTraits::setFGRayCount(int) --> void
setFGSampleRadius
(self, min, max)C++: GcGiMentalRayRenderSettingsTraits::setFGSampleRadius(double, double) --> void
setFinalGatheringEnabled
(self, enabled)C++: GcGiMentalRayRenderSettingsTraits::setFinalGatheringEnabled(bool) --> void
setFinalGatheringMode
(self, mode)C++: GcGiMentalRayRenderSettingsTraits::setFinalGatheringMode(GcGiMrFinalGatheringMode) --> void
setGIPhotonsPerLight
(self, num)C++: GcGiMentalRayRenderSettingsTraits::setGIPhotonsPerLight(int) --> void
setGISampleCount
(self, num)C++: GcGiMentalRayRenderSettingsTraits::setGISampleCount(int) --> void
setGISampleRadius
(self, radius)C++: GcGiMentalRayRenderSettingsTraits::setGISampleRadius(double) --> void
setGISampleRadiusEnabled
(self, enabled)C++: GcGiMentalRayRenderSettingsTraits::setGISampleRadiusEnabled(bool) --> void
setGlobalIlluminationEnabled
(self, enabled)C++: GcGiMentalRayRenderSettingsTraits::setGlobalIlluminationEnabled(bool) --> void
setLightLuminanceScale
(self, luminance)C++: GcGiMentalRayRenderSettingsTraits::setLightLuminanceScale(double) --> void
setMemoryLimit
(self, limit)C++: GcGiMentalRayRenderSettingsTraits::setMemoryLimit(int) --> void
setPhotonTraceDepth
(self, reflection, ...)C++: GcGiMentalRayRenderSettingsTraits::setPhotonTraceDepth(int, int, int) --> void
setProgressMonitor
(self, pMonitor)C++: GcGiMentalRayRenderSettingsTraits::setProgressMonitor(void *) --> void
setRayTraceDepth
(self, reflection, ...)C++: GcGiMentalRayRenderSettingsTraits::setRayTraceDepth(int, int, int) --> void
setRayTraceEnabled
(self, enabled)C++: GcGiMentalRayRenderSettingsTraits::setRayTraceEnabled(bool) --> void
setSampling
(self, min, max)C++: GcGiMentalRayRenderSettingsTraits::setSampling(int, int) --> void
setSamplingContrastColor
(self, r, g, b, a)C++: GcGiMentalRayRenderSettingsTraits::setSamplingContrastColor(float, float, float, float) --> void
setSamplingFilter
(self, filter, width, height)C++: GcGiMentalRayRenderSettingsTraits::setSamplingFilter(GcGiMrFilter, double, double) --> void
setShadowMapEnabled
(self, enabled)C++: GcGiMentalRayRenderSettingsTraits::setShadowMapEnabled(bool) --> void
setShadowMode
(self, mode)C++: GcGiMentalRayRenderSettingsTraits::setShadowMode(GcGiMrShadowMode) --> void
setShadowSamplingMultiplier
(self, multiplier)C++: GcGiMentalRayRenderSettingsTraits::setShadowSamplingMultiplier(double) --> void
setTileOrder
(self, order)C++: GcGiMentalRayRenderSettingsTraits::setTileOrder(GcGiMrTileOrder) --> void
setTileSize
(self, size)C++: GcGiMentalRayRenderSettingsTraits::setTileSize(int) --> void
shadowMapEnabled
(self)C++: GcGiMentalRayRenderSettingsTraits::shadowMapEnabled() const --> bool
shadowMode
(self)C++: GcGiMentalRayRenderSettingsTraits::shadowMode() const --> GcGiMrShadowMode
shadowSamplingMultiplier
(self)C++: GcGiMentalRayRenderSettingsTraits::shadowSamplingMultiplier() const --> double
tileOrder
(self)C++: GcGiMentalRayRenderSettingsTraits::tileOrder() const --> GcGiMrTileOrder
tileSize
(self)C++: GcGiMentalRayRenderSettingsTraits::tileSize() const --> int
Methods Documentation
- SamplingFilter(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) Tuple[GcGiMrFilter, float, float]
C++: GcGiMentalRayRenderSettingsTraits::SamplingFilter(GcGiMrFilter &, double &, double &) const –> void
- assign(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, para: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) pygcad.pygrx.GcGiMentalRayRenderSettingsTraits
C++: GcGiMentalRayRenderSettingsTraits::operator=(const class GcGiMentalRayRenderSettingsTraits &) –> class GcGiMentalRayRenderSettingsTraits &
- static cast(inPtr: pygcad.pygrx.GcRxObject) pygcad.pygrx.GcGiMentalRayRenderSettingsTraits
C++: GcGiMentalRayRenderSettingsTraits::cast(const class GcRxObject *) –> class GcGiMentalRayRenderSettingsTraits *
- static className() str
C++: GcGiMentalRayRenderSettingsTraits::className() –> const wchar_t *
- static desc() pygcad.pygrx.GcRxClass
C++: GcGiMentalRayRenderSettingsTraits::desc() –> class GcRxClass *
- diagnosticBSPMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrDiagnosticBSPMode
C++: GcGiMentalRayRenderSettingsTraits::diagnosticBSPMode() const –> GcGiMrDiagnosticBSPMode
- diagnosticGridMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) Tuple[GcGiMrDiagnosticGridMode, float]
C++: GcGiMentalRayRenderSettingsTraits::diagnosticGridMode(GcGiMrDiagnosticGridMode &, float &) const –> void
- diagnosticMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrDiagnosticMode
C++: GcGiMentalRayRenderSettingsTraits::diagnosticMode() const –> GcGiMrDiagnosticMode
- diagnosticPhotonMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrDiagnosticPhotonMode
C++: GcGiMentalRayRenderSettingsTraits::diagnosticPhotonMode() const –> GcGiMrDiagnosticPhotonMode
- energyMultiplier(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) float
C++: GcGiMentalRayRenderSettingsTraits::energyMultiplier() const –> float
- exportMIEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) bool
C++: GcGiMentalRayRenderSettingsTraits::exportMIEnabled() const –> bool
- exportMIFileName(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) str
C++: GcGiMentalRayRenderSettingsTraits::exportMIFileName() const –> const wchar_t *
- exportMIMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrExportMIMode
C++: GcGiMentalRayRenderSettingsTraits::exportMIMode() const –> GcGiMrExportMIMode
- exposureType(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrExposureType
C++: GcGiMentalRayRenderSettingsTraits::exposureType() const –> GcGiMrExposureType
- fgRayCount(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) int
C++: GcGiMentalRayRenderSettingsTraits::fgRayCount() const –> int
- fgSampleRadius(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) Tuple[float, float]
C++: GcGiMentalRayRenderSettingsTraits::fgSampleRadius(double &, double &) const –> void
- fgSampleRadiusState(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) Tuple[bool, bool, bool]
C++: GcGiMentalRayRenderSettingsTraits::fgSampleRadiusState(bool &, bool &, bool &) –> void
- finalGatheringEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) bool
C++: GcGiMentalRayRenderSettingsTraits::finalGatheringEnabled() const –> bool
- finalGatheringMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrFinalGatheringMode
C++: GcGiMentalRayRenderSettingsTraits::finalGatheringMode() const –> GcGiMrFinalGatheringMode
- giPhotonsPerLight(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) int
C++: GcGiMentalRayRenderSettingsTraits::giPhotonsPerLight() const –> int
- giSampleCount(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) int
C++: GcGiMentalRayRenderSettingsTraits::giSampleCount() const –> int
- giSampleRadius(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) float
C++: GcGiMentalRayRenderSettingsTraits::giSampleRadius() const –> double
- giSampleRadiusEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) bool
C++: GcGiMentalRayRenderSettingsTraits::giSampleRadiusEnabled() const –> bool
- globalIlluminationEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) bool
C++: GcGiMentalRayRenderSettingsTraits::globalIlluminationEnabled() const –> bool
- isA(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) pygcad.pygrx.GcRxClass
C++: GcGiMentalRayRenderSettingsTraits::isA() const –> class GcRxClass *
- lightLuminanceScale(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) float
C++: GcGiMentalRayRenderSettingsTraits::lightLuminanceScale() const –> double
- memoryLimit(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) int
C++: GcGiMentalRayRenderSettingsTraits::memoryLimit() const –> int
- photonTraceDepth(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) Tuple[int, int, int]
C++: GcGiMentalRayRenderSettingsTraits::photonTraceDepth(int &, int &, int &) const –> void
- progressMonitor(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) capsule
C++: GcGiMentalRayRenderSettingsTraits::progressMonitor() const –> const void *
- rayTraceDepth(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) Tuple[int, int, int]
C++: GcGiMentalRayRenderSettingsTraits::rayTraceDepth(int &, int &, int &) const –> void
- rayTraceEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) bool
C++: GcGiMentalRayRenderSettingsTraits::rayTraceEnabled() const –> bool
- static rxInit() None
C++: GcGiMentalRayRenderSettingsTraits::rxInit() –> void
- sampling(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) Tuple[int, int]
C++: GcGiMentalRayRenderSettingsTraits::sampling(int &, int &) const –> void
- samplingContrastColor(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) None
C++: GcGiMentalRayRenderSettingsTraits::samplingContrastColor(float &, float &, float &, float &) const –> void
- setDiagnosticBSPMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, mode: GcGiMrDiagnosticBSPMode) None
C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticBSPMode(GcGiMrDiagnosticBSPMode) –> void
- setDiagnosticGridMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, mode: GcGiMrDiagnosticGridMode, fSize: float) None
C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticGridMode(GcGiMrDiagnosticGridMode, float) –> void
- setDiagnosticMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, mode: GcGiMrDiagnosticMode) None
C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticMode(GcGiMrDiagnosticMode) –> void
- setDiagnosticPhotonMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, mode: GcGiMrDiagnosticPhotonMode) None
C++: GcGiMentalRayRenderSettingsTraits::setDiagnosticPhotonMode(GcGiMrDiagnosticPhotonMode) –> void
- setEnergyMultiplier(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, fScale: float) None
C++: GcGiMentalRayRenderSettingsTraits::setEnergyMultiplier(float) –> void
- setExportMIEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, enabled: bool) None
C++: GcGiMentalRayRenderSettingsTraits::setExportMIEnabled(bool) –> void
- setExportMIFileName(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, miName: str) None
C++: GcGiMentalRayRenderSettingsTraits::setExportMIFileName(const wchar_t *) –> void
- setExportMIMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, mode: GcGiMrExportMIMode) None
C++: GcGiMentalRayRenderSettingsTraits::setExportMIMode(GcGiMrExportMIMode) –> void
- setExposureType(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, type: GcGiMrExposureType) None
C++: GcGiMentalRayRenderSettingsTraits::setExposureType(GcGiMrExposureType) –> void
- setFGRadiusState(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, bMin: bool, bMax: bool, bPixels: bool) None
C++: GcGiMentalRayRenderSettingsTraits::setFGRadiusState(bool, bool, bool) –> void
- setFGRayCount(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, num: int) None
C++: GcGiMentalRayRenderSettingsTraits::setFGRayCount(int) –> void
- setFGSampleRadius(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, min: float, max: float) None
C++: GcGiMentalRayRenderSettingsTraits::setFGSampleRadius(double, double) –> void
- setFinalGatheringEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, enabled: bool) None
C++: GcGiMentalRayRenderSettingsTraits::setFinalGatheringEnabled(bool) –> void
- setFinalGatheringMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, mode: GcGiMrFinalGatheringMode) None
C++: GcGiMentalRayRenderSettingsTraits::setFinalGatheringMode(GcGiMrFinalGatheringMode) –> void
- setGIPhotonsPerLight(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, num: int) None
C++: GcGiMentalRayRenderSettingsTraits::setGIPhotonsPerLight(int) –> void
- setGISampleCount(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, num: int) None
C++: GcGiMentalRayRenderSettingsTraits::setGISampleCount(int) –> void
- setGISampleRadius(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, radius: float) None
C++: GcGiMentalRayRenderSettingsTraits::setGISampleRadius(double) –> void
- setGISampleRadiusEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, enabled: bool) None
C++: GcGiMentalRayRenderSettingsTraits::setGISampleRadiusEnabled(bool) –> void
- setGlobalIlluminationEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, enabled: bool) None
C++: GcGiMentalRayRenderSettingsTraits::setGlobalIlluminationEnabled(bool) –> void
- setLightLuminanceScale(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, luminance: float) None
C++: GcGiMentalRayRenderSettingsTraits::setLightLuminanceScale(double) –> void
- setMemoryLimit(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, limit: int) None
C++: GcGiMentalRayRenderSettingsTraits::setMemoryLimit(int) –> void
- setPhotonTraceDepth(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, reflection: int, refraction: int, sum: int) None
C++: GcGiMentalRayRenderSettingsTraits::setPhotonTraceDepth(int, int, int) –> void
- setProgressMonitor(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, pMonitor: capsule) None
C++: GcGiMentalRayRenderSettingsTraits::setProgressMonitor(void *) –> void
- setRayTraceDepth(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, reflection: int, refraction: int, sum: int) None
C++: GcGiMentalRayRenderSettingsTraits::setRayTraceDepth(int, int, int) –> void
- setRayTraceEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, enabled: bool) None
C++: GcGiMentalRayRenderSettingsTraits::setRayTraceEnabled(bool) –> void
- setSampling(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, min: int, max: int) None
C++: GcGiMentalRayRenderSettingsTraits::setSampling(int, int) –> void
- setSamplingContrastColor(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, r: float, g: float, b: float, a: float) None
C++: GcGiMentalRayRenderSettingsTraits::setSamplingContrastColor(float, float, float, float) –> void
- setSamplingFilter(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, filter: GcGiMrFilter, width: float, height: float) None
C++: GcGiMentalRayRenderSettingsTraits::setSamplingFilter(GcGiMrFilter, double, double) –> void
- setShadowMapEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, enabled: bool) None
C++: GcGiMentalRayRenderSettingsTraits::setShadowMapEnabled(bool) –> void
- setShadowMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, mode: GcGiMrShadowMode) None
C++: GcGiMentalRayRenderSettingsTraits::setShadowMode(GcGiMrShadowMode) –> void
- setShadowSamplingMultiplier(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, multiplier: float) None
C++: GcGiMentalRayRenderSettingsTraits::setShadowSamplingMultiplier(double) –> void
- setTileOrder(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, order: GcGiMrTileOrder) None
C++: GcGiMentalRayRenderSettingsTraits::setTileOrder(GcGiMrTileOrder) –> void
- setTileSize(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits, size: int) None
C++: GcGiMentalRayRenderSettingsTraits::setTileSize(int) –> void
- shadowMapEnabled(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) bool
C++: GcGiMentalRayRenderSettingsTraits::shadowMapEnabled() const –> bool
- shadowMode(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrShadowMode
C++: GcGiMentalRayRenderSettingsTraits::shadowMode() const –> GcGiMrShadowMode
- shadowSamplingMultiplier(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) float
C++: GcGiMentalRayRenderSettingsTraits::shadowSamplingMultiplier() const –> double
- tileOrder(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) GcGiMrTileOrder
C++: GcGiMentalRayRenderSettingsTraits::tileOrder() const –> GcGiMrTileOrder
- tileSize(self: pygcad.pygrx.GcGiMentalRayRenderSettingsTraits) int
C++: GcGiMentalRayRenderSettingsTraits::tileSize() const –> int